Functions description


Aim at shoot

Aim at shoot -> starts to aim in case you are shooting.


You start to shoot, and the aim starts to follow the target at the moment you start to shoot.

Aim at Scope

Aim at scope -> starts to aim when you have your scope open.


You open your scope, and the aim starts to follow the target at moment you open scope.

Degree per second

Degree per second -> amount of degrees that the aim will move for in second.

Hitscan coefficient

Hitscan coefficient -> multiplier for the hitbox that has the highest priority, set all hitboxes to blue and coefficient to 0 for nearest.


Prediction -> predicts velocity and ballistic of the bullet.


Without the prediction the aimbot will shoot behind the target, while with it, it will try to shoot a bit further than the place where target is at, at the moment, so it can hit more bullets.

Recoil compensation system

Recoil compensation system -> compensates the recoil of weapons automatically.


The weapon without RCS will shoot higher and higher, while the RCS will follow the recoil pattern.

Target Switch Delay

Target Switch Delay -> delay between switching targets.


After killing the target aim wont go for the next enemy for the selected amount of MS.

Visbile only

Visible only -> if enabled only aims in case the enemy is visible.


If your target is standing behind the wall, then the aimbot wont follow the target.


Reset mouse driver

Reset mouse driver -> allows you to reset mouse driver.


In case your aimbot or triggerbot stoped working, then you can just press the reset mouse driver, and it will start to work once again.

DPI scale

DPI scale -> changes the size of all visible elements, higher = larger.

Override FOV

Override FOV -> allow to change field of view.


With value of 120 you will see a lot wider than with value of 90.

Distance unit

Distance unit -> allows to change type of distance.

Allowed types: Kilometers, meters, yards, feets.

Last Updated:
Contributors: angelonger