Functions Description

Aimbot (Assist)

Aim Keybind

Aim Keybind: The keybind that triggers the aimbot.

  • Hold Keybind: Requires holding the key for the aimbot to work.
  • Toggle Keybind: Press once to activate the aimbot.

Aim at Shoot

Aim at Shoot: Activates aiming when shooting begins.

  • Example: The aim follows the target as soon as you start shooting.

Aim at Scope

Aim at Scope: Activates aiming when the scope is opened.

  • Example: The aim follows the target as soon as the scope is opened.

Degree per Second

Degree per Second: The speed (in degrees per second) at which the aim moves.

Hitscan Coefficient

Hitscan Coefficient: Determines hitbox priority based on: 1. Bone priority in the current iteration. 2. Field of View (FOV) of the bone.

Formula for Best Hitbox Selection

  1. If priority > currentpriority:
    1 + (priority  currentpriority) * coefficient
    
  2. If priority < currentpriority:
    1 + (currentpriority  priority) * coefficient
    

Examples

Case 1: Priority for first bone: 3 Priority for fifth bone: 1 Coefficient: 3 Formula for chest (best bone): 1 + (3 1) * 3 = 9

Case 2: Priority for first bone: 2 Priority for fifth bone: 1 Coefficient: 2 Formula for chest (best bone): 1 + (2 1) * 2 = 4

Additional Notes

Hitbox Priority Keybind: Forces highestpriority hitboxes to be absolute. Clamping: Best FOV values are clamped, and decimals are rounded up.

Prediction

Prediction: Accounts for target velocity and bullet ballistics.

  • Example: Ensures bullets hit moving targets by predicting their future position.

Recoil Compensation System (RCS)

RCS: Automatically compensates for weapon recoil.

  • Example: Prevents the weapon from shooting higher due to recoil.

Target Switch Delay

Target Switch Delay: Sets a delay (in milliseconds) before switching targets.

  • Example: After eliminating a target, the aim waits before locking onto the next.

Visible Only

Visible Only: Aims only at visible targets.

  • Example: Ignores targets behind walls.

FOV Mode

FOV Mode: Determines the origin of FOV calculation.

  • Fireport: From the gun barrel.
  • View Camera: From the player's perspective.

Miscellaneous

Reset Mouse Driver

Reset Mouse Driver: Resets the mouse driver.

  • Example: Fixes issues with aimbot or triggerbot functionality.

DPI Scale

DPI Scale: Adjusts the size of visible elements (higher = larger).

Override FOV

Override FOV: Changes the field of view. Examplefov

Distance Unit

Distance Unit: Changes the measurement unit for distance.

  • Options: Kilometers, meters, yards, feet.
Last Updated:
Contributors: angelonger